Cross the bridge and follow Peebee inside the Vault.Īs you enter the room a door in the ground will appear. Head towards the lake and interact with the console to see a building come from the lake. Use your scanner to find the glyphs and interact with the console. Once the shield is down explore the base for loot and info and head to the monolith. If you have Vetra along, you'll get a different scene. Interact with it to trigger a cutscene and you will meet Drack. Your sensor will beep the closer you get. Take them out and climb up the base to get to the platform with the power supply. Fight your way through them and they'll send reinforcements. Take the road to the final monolith to find a Kett blockade. You can opt to stay and fight or hop in the Nomad and leave. If you enter it wrong, you will trigger Remnant attacks.Īs you leave a Kett ship will show up. You can use a decryption key to skip it if you have one but can hold onto it for harder ones down the road. You will have to basically solve a puzzle by filling in the blanks, so make sure you are reading the steps and entering things correctly. Find them and scan both and go back to the panel. If you're having trouble finding them you can use your scanner to find yellow lines that will guide you to them. Interact with either of the consoles on the edges to activate Pillars to get you to the glyphs. Take them out and you will have to find 2 glyphs. You will find Remnant who are not initially hostile but will become so when an Observer scans. Head along the road to activate a Forward Station. Get in the Nomad and head to the next one along the road. You have to activate the 3 Remnant monoliths. Defeat them and Peebe will talk to you about what she's been researching. Once things activate you will be beset by some robotic foes called Remnant. Interact with the panel then and you'll be tackled by Peebee. Before interacting with the control panel climb the pillar leaning above the panel. Take the road out to find a path to the structure emitting the signal. Jump in your ride and follow the nav to investigate the signal. Head to it and you'll use the code from the Forward Station to access the Nomad! Follow the nav to the crate north of the Tempest. Activate the power in the relay station and SAM will tell you he found something like what Alec had used on Habitat 7. Take out the Kett who arrive and go back to Clancy. To do the first, scan the pylon and get up the scaffolding to repair it. He will activate the generators and you will have to turn them on. Head up the hill to the station and interact with the console where you will find Clancy Arquist. Activate the console and you'll have to go to the power relay station. Use it on the door and check around inside for loot. Head to the navigation point and find a data pad in a pod with the code for the door. Your first objective is to turn the power back on. Examine the planet and select the landing spot. You can now access the Galaxy Map and visit the Pytheas System where Habitat 1 is, also called Eos. Vetra will eventually give you a tour of the ship and its crew including your Salarian pilot, Kallo Jath. You will meet Vetra for the first time as you approach the ship. Cora will join you here and you will make your way to the Tempest. Once you're done, go into the tram and head towards the Docking Bay. You can interact with a lot in this room for some background. Once done, leave the room and head down to Alec's quarters. Once you're done with the initial conversation you can redo your Profile. You learn a little bit a bout what SAM and Alec were up to. Take the tram back to the Hyperion and head through the Atrium to the hallway on the right to get to SAM. Speak with Tann at the Nexus Pathfinder HQīefore you take off on the mission you are to see SAM on the Hyperion.Establish an outpost at an appropriate site.Follow the conduit farther into the vault.Scan the power pylons to find an interface.Director Tann has committed the resources for a last ditch effort, including a ship and support team for the Pathfinder." ![]() Find a way to settle Eos and give the Initiative the foothold it needs. As the only Pathfinder, you have been tasked to achieve the impossible. "The nexus needs a resource producing outpost but Eos is the only planet in range. A Better Beginning is a Mission in Mass Effect Andromeda. Missions advance the main story, and flesh out the side content of the game as well as provide opportunities for rewards and exploration.
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